package com.ruoyi.system.buffer;

public class GameData {

    private int code;

    /**
     * 客户端回调函数
     */
    private String callFunction;

    /**
     * 实际访问的函数
     */
    private String resquestFunction;

    /// <summary>
    /// 传输数据
    /// </summary>
    private String data;

    public int getCode() {
        return code;
    }

    public void setCode(int code) {
        this.code = code;
    }

    public String getCallFunction() {
        return callFunction;
    }

    public void setCallFunction(String callFunction) {
        this.callFunction = callFunction;
    }

    public String getData() {
        return data;
    }

    public void setData(String data) {
        this.data = data;
    }

    public String getMessage() {
        return message;
    }

    public void setMessage(String message) {
        this.message = message;
    }

    public String getResquestFunction() {
        return resquestFunction;
    }

    public void setResquestFunction(String resquestFunction) {
        this.resquestFunction = resquestFunction;
    }

    /// <summary>
    /// 消息提示
    /// </summary>
    private String message;

}
